System.IO.Pipelines 4.5.0-preview2-26406-04
Single producer single consumer byte buffer management.
Commonly Used Types:
System.IO.Pipelines.Pipe
System.IO.Pipelines.PipeWriter
System.IO.Pipelines.PipeReader
7e3dbdb95b30650eabade0ac73a10b22d4dbe8b3
When using NuGet 3.x this package requires at least version 3.4.
Showing the top 20 packages that depend on System.IO.Pipelines.
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System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
The System.Text.Json library is built-in as part of the shared framework in .NET Runtime. The package can be installed when you need to use it in other target frameworks.
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2 |
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Dapr.Actors.AspNetCore
This package contains the reference assemblies for developing Actor services using Dapr and AspNetCore.
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2 |
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Dapr.AspNetCore
This package contains the reference assemblies for developing services using Dapr and AspNetCore.
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2 |
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Microsoft.CodeAnalysis
.NET Compiler Platform ("Roslyn").
This is the all-in-one package (a superset of all assemblies). You can install any of these sub-packages if you only want part of the functionality:
- "Microsoft.CodeAnalysis.CSharp.Workspaces" (C# compiler + services)
- "Microsoft.CodeAnalysis.VisualBasic.Workspaces" (VB compiler + services)
- "Microsoft.CodeAnalysis.Compilers" (both compilers)
- "Microsoft.CodeAnalysis.CSharp" (only the C# compiler)
- "Microsoft.CodeAnalysis.VisualBasic (only the VB compiler)
More details at https://aka.ms/roslyn-packages
This package was built from the source at https://github.com/dotnet/roslyn/commit/6c4a46a31302167b425d5e0a31ea83c9a9aa1d09.
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Microsoft.Orleans.Core
Core library of Microsoft Orleans used both on the client and server.
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2 |
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Nerdbank.Streams
Streams for full duplex in-proc communication, wrap a WebSocket, split a stream into multiple channels, etc.
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2 |
MonoAndroid 1.0
- System.Buffers (>= 4.4.0)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
MonoTouch 1.0
- System.Buffers (>= 4.4.0)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
.NET Framework 4.6
- System.Buffers (>= 4.4.0)
- System.Memory (>= 4.5.0-preview2-26406-04)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
.NET Core 2.0
- System.Memory (>= 4.5.0-preview2-26406-04)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
.NET Core 2.1
- No dependencies.
.NET Standard 1.3
- NETStandard.Library (>= 1.6.1)
- System.Buffers (>= 4.4.0)
- System.Memory (>= 4.5.0-preview2-26406-04)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
.NET Standard 2.0
- System.Buffers (>= 4.4.0)
- System.Memory (>= 4.5.0-preview2-26406-04)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
UAP 10.0.16299
- System.Memory (>= 4.5.0-preview2-26406-04)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
UAP 10.0.16300
- No dependencies.
Xamarin.iOS 1.0
- System.Buffers (>= 4.4.0)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
Xamarin.Mac 2.0
- System.Buffers (>= 4.4.0)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
Xamarin.TVOS 1.0
- System.Buffers (>= 4.4.0)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)
Xamarin.WatchOS 1.0
- System.Buffers (>= 4.4.0)
- System.Threading.Tasks.Extensions (>= 4.5.0-preview2-26406-04)